Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you haveįor more new characters (heroes or champions), game tier list, game builds and game counters.Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.Your generators generate 2 additional Hatred and 1 Discipline.If i can just help out 1 person with a few tips, ill be more than happy.Critical Hit Chance Increased by 8.0–10.0% Reason i wanted to share this, is because i didnt read anything about the regen rolls anywhere and the guides make it look like you actually need gear while you only need a fraction. If you feel squishy or whatever, then pick a curse and bone armor (thy flesh sustained). Skills: command skeletons (dark mending) for the heal and bone Spear (blood Spear) to spend your health. You can pick whatever you got instead, it doesnt matter. You can leave cube as it is, i just switched maltorius spike because of the essense cost. If you leave the regeneration on, itll give you a hard time completing the heal as it does not count towards the objective. First, heal 1000% life from your abilities and second, spend 1000% life on your abilities. ROLL OFF ALL HEALTH REGEN!! The dungeon has two objectives. I slapped on travelers pledge set as well, but i doubt its necessary. Gear transition from bone Spear is easy peasy. The entrance is located at the upper realm of CURSED fate (dont be a idiot like me Who picked the wrong upper realm). Just a few pointers for those of you who (like me) wanted to master a set dungeon for season journey.įirst off, following a guide is not wrong, ive just found some things not working for me.
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